Meaningful Program
Sport in two realities: choose your own Case-battle (18+)
Chumakov Alexei
Chumakov Alexei

Head of the Inspirers Movement, co-founder of the Headliners Business Club

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Smith  Dmitry
Smith Dmitry

President, Russian Computer Sports Federation

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Mashinistova  Natalia
Mashinistova Natalia

Founder of textile company N1 RED METER, owner of sewing manufacture, founder of clothing brand COCH

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Grishchenko Alexey
Grishchenko Alexey

Director General of Business Environment JSC

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Kuchmenko Alexander
Kuchmenko Alexander

President of Yaroslavl Regional Physical Culture and Sports Public Organization SIBAIK 

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Malinova Natalia
Malinova Natalia

Russian financier, media figure, Vice President of VTB Bank, Commercial Director of VTB Arena LLC, Director General of the Dynamo Museum Exhibition Center 

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Fedorov Dmitry
Fedorov Dmitry

Project Director of the Center for Youth Initiatives of the Agency for Strategic Initiatives (ASI)

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Mezentsev Dmitry
Mezentsev Dmitry

Founder and head of MDV School of Communication and Arts, member of the Club of Young Entrepreneurs Rosmolodezh.Business

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Shtanenko Dmitry
Shtanenko Dmitry

Marketing Analyst at the Institute of Gaming Industry and Esports, Synergy University; Lecturer at the Department of Esports, Synergy University

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Shabaev Nikita
Shabaev Nikita

Member of the Board of the Russian Computer Sports Federation, former Sales Director of the Winsrtike computer club network

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Selezneva Olesya
Selezneva Olesya

Head of Voronezh Regional Public Organization «Center for Sports Entrepreneurship Development», Director General of Sports School for Aesthetic Gymnastics «Resonance» LLC, Chairman of the Sports Committee of the Voronezh Regional Branch of «Opora Russia»

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Description of the event

More and more people are joining the culture of healthy living. Responding to the needs of society, sports is becoming a business. But there is another trend - cybersports, which is very popular among young people. It offers opportunities for entrepreneurs and event organizers, as well.

Two teams in the case-battle «Sport in two realities: choose your own» will try to prove whose business is better: sports or cybersports, but the main task will be to find common ground in order to learn something new from each other.